PURPOSE
| 1. Definition of visualization |
| 2. 3D Modeling (3D Max) |
| 3. 3D Lighting (3D Max) |
| 4. Digital Picture and Video Standards |
| 5. 3D Animation and introduction to visual effects (3D Max) |
| 6. Rendering principles and Vray |
| 7. Current and New Graphic Technologies |
| 8. Terms in English |
| 9. Project |
| There will be a high performance computer for each participant |
| Projection and interactive presentations will be a part of the training |
| Training will include actual project samples |
| At the end of the training, the trainees will set up a final project individually or as a team. |
WHO SHOULD PARTICIPATE
At least high school and equivalent school graduates